Rope based arresting system
With a recent update to Nimitz Experimental a rope based arresting system as implemented in Bon Homem Richard and MAAS previously was added to the Nimitz. It follows a description of the system.
The home of the rope based arresting system is in ttt_nimitzfunctions\fn_arrest_ropes, as well as the setup functions in jdg_carrier\functions\defaultInit.sqf.
fn_aircraftTailhook.sqf
A compatibility function for BIS_fnc_aircraftTailhook that removes the hook up call in EXIT_CODE
fn_arrestEventsInit.sqf
The system uses BIS scripted eventhandlers, which are set up here. The supported events are:
- jdg_toggleTailhook
- jdg_touchdown
- jdg_abort
fn_caughtAnyWire.sqf
Checks if the aircrafts tailhook is close to a wire. It relies on a hashmap of wires (_carrier getVariable "jdg_wireAreas") and then calls inPolygon to see if the tailhook is in the polygon defined by the wire.
fn_hasTailhookDown.sqf
Checks if the tailhook is in down position. Either uses a simple tailhook mem point or whatever is defined in CarrierOpsCompatability.
fn_init.sqf
Initialized the ctrl-shift-h tailhook toggle helper command.
fn_localWires.sqf
When a plane from ttt_nimitz_planes is close to the wires of a carrier in ttt_nimitz_carriers this function is called where the plane is local to and checks if the tailhook grapples a wire via caughtAnyWire.
fn_toggleTailhook.sqf
Simple function to lower or raise the tailhook, either via tailhook anim or as defined in CarrierOpsCompatability.
fn_touchdown.sqf
The function that brakes the aircraft via setVelocity, pretty much a copy of BIS_fnc_aircraftTailhooks part of decelerating the plane.
fn_wireRopes.sqf
Per frame function that checks if a plane from ttt_nimitz_planes is close to wires from ttt_nimitz_carriers. If close the localWires function is called on the system where the plane is located on. The use of two global arrays vs the use of nearEntities/nearObjects and so forth is done deliberately to give this function a speed advantage.
fn_wireRopesAttach.sqf
Attach the ropes/wires onto the tailhook when the grappling of the tailhook to the wire was a success. Note that the ropes don't follow animations of the tailhook, unfortunately.
Cheers,
TeTeT
No comments:
Post a Comment