Thursday, December 19, 2013

Converting the Nimitz from ArmA2 to ArmA3

A couple of months ago a new mod appeared in ArmA3: The F/A-18 from John_Spartan and Saul. As I always liked planes, I tried it out ASAP and thought what a great mod it is! I modified a small mission by me on a Landing on Altis and swapped the Buzzard out for the Super Hornet.

Soon I thought about how nice it would be to have the boats and planes not spawn out of thin air, so I tried to create a form of pontoon, a 300 by 100 meter wide cube floating in the ocean. These were my first steps in oxygen2 and they were not exactly successful. With that in mind I tried to create an artificial island made of existing objects: Containers, bunkers and H-Barrier were all on the menu. The H-Barrier kind of worked with the F/A-18 - which is really forgiving when taxiing, taking off and landing on less than smooth surfaces. A short video on this attempt, featuring the F/A-18 and the H-Barrier island :)

Next I scrounged the BIS forums for any ships in ArmA3. There were quite a few work in progress threads, but nothing was released so far. Naturally the ArmA2 Nimitz thread started by piedebeouf  got my interest. The errors he reported seemed somehow familiar, as I tinkered with other ArmA2 mods in ArmA3 before. Soon I had something working, went ahead and posted a link to the modified scripts in the forums.

Foxhound took the initiative and informed JDog, the creator of the Nimitz for ArmA2, on the scripts. JDog replied on the forums and gave me permission to modify and improve the Nimitz. Since then a number of preview releases were made available to the ArmA community and hosted on Armaholic.

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